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Wesnoth Units database

Mara novicino

(image)

Young mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.

Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.

Specialaj notoj: The unit has magical attacks, which always have a high chance of hitting an opponent.

Avanca de:
Avancu al: Mara pastrino Mara fejno-sorĉistino
Kostoj:19
Sano:27
Movoj: 6
Spertoj:50
Nivelo: 1
Aparteneco:ordema
IDMermaid Initiate
Kapabloj:
(image)bastono
frapo
7 - 1
de proksime
(image)akvoŝpruco
frapo
8 - 2
distance
magia
Rezisto:
klingo0%
piko0%
frapo0%
fajro0%
frosto20%
arcane0%
TerenoKosto de movoDefendo
Arbaro530%
Coastal Reef270%
Flat230%
Frozen230%
Funga Bosko320%
Impassable-0%
Kastelo140%
Kaverno320%
Malprofunda akvo160%
Marĉo160%
Montetoj530%
Montoj-0%
Profunda Akvo150%
Sablo230%
Unwalkable-0%
Vilaĝo140%